Click Here to Download. DeSmuME (Windows/MAC/Linux). If you have searched for Nintendo Ds emulator download before, then you might have heard about DeSmuME. The best thing about this tool is that it allows you to play almost all kind of Nintendo games on your PC, MAC and Linux devices. Emulators are provided that can play the ROM you download. Start playing your favorite Nintendo and Sony game consoles such as GBA, SNES, NES, GBC, N64, NDS, PSP, PS2, PSX, WII and Gameboy ROMs. We also have downloadable ROMs for other game emulators such as ATARI, SEGA, XBOX, DREAMCAST and MAME.
Nintendo - DS (DeSmuME) Background DeSmuME is a Nintendo DS emulator Author/License The DeSmuME core has been authored by. YopYop156. Zeromus The DeSmuME core is licensed under. A summary of the licenses behind RetroArch and its cores have found. Extensions Content that can be loaded by the DeSmuME core have the following file extensions:.nds.bin Databases RetroArch database(s) that are associated with the DeSmuME core:. BIOS Required or optional firmware files go in the frontend's system directory.
Warning In order for the firmware files to be loaded by the DeSmuME core, the 'Use External BIOS/Firmware (restart)' core option must be set to enabled. Filename Description md5sum firmware.bin NDS Firmware - Optional 145eaef5bd3037cbc247c213bb3da1b3 bios7.bin ARM7 BIOS - Optional df692a80a5b1bc90728bc3dfc76cd948 bios9.bin ARM9 BIOS - Optional a392174eb3e572fed6447e956bde4b25 Features Frontend-level settings or features that the DeSmuME core respects. Feature Supported Restart ✔ Screenshots ✔ Saves ✔ States ✔ Rewind ✔ Netplay ✔ (Not Download Play, Link-Cable or Wi-Fi emulation) Core Options ✔ RetroAchievements ✕ RetroArch Cheats ✔ Native Cheats ✕ Controls ✔ Remapping ✔ Multi-Mouse ✕ Rumble ✕ Sensors ✕ Camera ✕ Location ✕ Subsystem ✕ ✕ Disk Control ✕ Username ✔ Language ✕ Crop Overscan ✕ LEDs ✕ Directories The DeSmuME core's library name is 'DeSmuME' The DeSmuME core saves/loads to/from these directories. Frontend's Save directory File Description.dsv Cartridge battery save firmware.dfc Firmware settings save Frontend's State directory File Description.state State Geometry and timing.
The DeSmuME core's core provided FPS is 60. The DeSmuME core's core provided sample rate is 44100 Hz. The DeSmuME core's base width is dependent on the.
The DeSmuME core's base height is dependent on the. The DeSmuME core's max width is dependent on the. The DeSmuME core's max height is dependent on the.
The DeSmuME core's core provided aspect ratio is dependent on the. Nickname The Nintendo DS' system nickname can be configured via RetroArch's Username setting in the User Menu. Core options The DeSmuME core has the following option(s) that can be tweaked from the core options menu.
The default setting is bolded. Settings with (Restart) means that core has to be closed for the new setting to be applied on next launch. Firmware Language desmumefirmwarelanguage ( Auto English Japanese French German Italian Spanish) Choose the language of the firmware.
Use External BIOS/Firmware (restart) desmumeuseexternalbios ( disabled enabled) When set to enabled, the DeSmuME core will use the external firmware files found in RetroArch's System Directory. Look at the for more information.
Boot Into BIOS (interpreter and external bios only) desmumebootintobios ( disabled enabled) For proper functionality of this core option. The 'CPU Mode' core option must be set to interpreter and the 'Use External BIOS/Firmware' core option must be set to enabled.
Also, you must have external firmware files in RetroArch's System Directory. When set to enabled, the DeSmuME core will boot into the Nintendo DS firmware screen upon content load. Any settings changed in the firmware screen will be saved to firmware.dfc in RetroArch's Save directory. Load Game Into Memory (restart) desmumeloadtomemory ( disabled enabled) Loads the entire game into memory before startup.
Will decrease in-game loading times at the cost of increased game startup times. CPU Cores desmumenumcores ( 1 2 3 4) Configure how much CPU cores the DeSmuME core will use. Please note that, in general, DeSmuME benefits more from few fast CPUs than from many slow CPUs. For example, a dual-core 3.9GHz CPU will run DeSmuME much faster than a 12-core 1.6GHz CPU. CPU Mode desmumecpumode ( jit interpreter) Choose to run CPU emulation through the Interpreter engine or the JIT Dynamic Recomplier engine. Interpreter has better compatibility than JIT Dynamic Recompiler.
Some games that fail when using JIT Dynamic Recompiler will work fine with Interpreter. The tradeoff here is that Interpreter has much lower performance than JIT Dynamic Recompiler. Please note that the default setting for this core option is dependent on your hardware. The JIT Dynamic Recompiler is not available on all hardware (e.g. Android devices). JIT Block Size desmumejitblocksize ( 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 0 1 2 3 4 5 6 7 8 9 10 11) This core option is only available when the 'CPU mode' core option to set to jit.
You may need to tune the block size to prevent some games from breaking. 1 = most accurate, 100 = fastest.
Enable Advanced Bus-Level Timing desmumeadvancedtiming ( enabled disabled) This will improve or fix some games but it is very performance demanding. Disable this if you want more speed. Frameskip desmumeframeskip ( 0 1 2 3 4 5 6 7 8 9) Choose how much frames should be skipped to improve performance at the expense of visual smoothness. It is generally safe to choose 1 or 2 if you don't mind a slightly choppier game, in order to get a speedup. If screens seem stuck or screen flickering becomes unacceptable, pick a different frame skip value.
Internal Resolution (restart) desmumeinternalresolution ( 256x192 512x384 768x576 1024x768 1280x960 1536x1152 1792x1344 2048x1536 2304x1728 2560x1920) Self explanatory. Please note that the DeSmuME core is only software rendered. Internal resolution - 256x192 Internal resolution - 2560x1920. OpenGL Rasterizer (restart) desmumeopenglmode ( disabled enabled) Enable OpenGL renderer.
The Frontend's video driver must be set to gl. OpenGL: Color Depth (restart) desmumecolordepth ( 16-bit 32-bit) 32-bit allows full color support from the DS (natively 6-bit).
OpenGL Rasterizer core option must be set to enabled. OpenGL: Multisampling (restart) desmumegfxmultisampling ( disabled 2 4 8 16 32) Awaiting description. OpenGL: Texture Smoothing desmumegfxtexturesmoothing ( disabled enabled) Awaiting description. Soft3D: High-res Color Interpolation desmumegfxhighresinterpolatecolor ( disabled enabled) Awaiting description.
Soft3D: Line Hack desmumegfxlinehack ( enabled disabled) Fixes some graphical bugs involving lines, but causes some other bugs. Not many games use lines. Soft3D: Texture Hack desmumegfxtxthack ( disabled enabled) Awaiting description. Edge Marking desmumegfxedgemark ( enabled disabled) Awaiting description. 'Texture Scaling (xBrz) desmumegfxtexturescaling ( 1 2 4) Awaiting description. Texture Deposterization desmumegfxtexturedeposterize ( disabled enabled) Awaiting description. Screen Layout desmumescreenslayout ( top/bottom bottom/top left/right right/left top only bottom only quick switch hybrid/top hybrid/bottom) Self-explanatory.
Screen layout - top/bottom Screen layout - bottom/top Screen layout - left/right Screen layout - right/left Screen layout - top only Screen layout - bottom only Screen layout - hybrid/top. Screen Gap desmumescreensgap (0 to 100 in increments of 1. 0 is default.) Self explanatory.
Screen Gap - 0 Screen Gap - 100. Hybrid Layout: Scale (restart) desmumehybridlayoutscale ( 1 3) Self explanatory. The 'Screen layout' core option must be set to a hybrid setting for this to function properly. Hybrid layout scale - 1 Hybrid layout scale - 3. Hybrid Layout: Show Both Screens desmumehybridshowbothscreens ( enabled disabled) Removes the small top screen when the 'Screen layout' core option is set to hybrid/top Removes the small bottom screen when the 'Screen layout' core option is set to hybrid/bottom. Hybrid Layout: Cursor Always on Small Screen desmumehybridcursoralwayssmallscreen ( enabled disabled) Self explanatory. Disablng this allows you to use the stylus on the big bottom screen when the 'Screen layout' core option is set to hybrid/bottom.
Mouse/Pointer desmumepointermouse ( enabled disabled) Enabling this allows inputs for the stylus. Pointer Type desmumepointertype ( mouse touch) Setting this to mouse allows you to use mouse inputs for the stylus Setting this to touch allows you to use mouse/touch inputs for the stylus (e.g. Touch controls on Android devices). Mouse Speed desmumemousespeed ( 1.0 1.5 2.0 0.01 0.02 0.03 0.04 0.05 0.125 0.25 0.5) The Pointer type core option must be set to mouse Adjust mouse speed for the stylus. Pointer Rotation desmumeinputrotation ( 0 90 180 270) Rotate pointer controls This is can be used in conjuction with RetroArch's Rotation setting.
Pointer Mode for Left Analog desmumepointerdevicel ( none emulated absolute pressed) Awaiting description. Pointer Mode for Right Analog desmumepointerdevicer ( none emulated absolute pressed) Awaiting description. Emulated Pointer Deadzone Percent desmumepointerdevicedeadzone ( 15 20 25 30 35 0 5 10') Awaiting description. Emulated Pointer Acceleration Modifier Percent desmumepointerdeviceaccelerationmod ( 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100) Awaiting description. Emulated Stylus Pressure Modifier Percent desmumepointerstyluspressure ( 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49) Awaiting description.
Pointer Colour desmumepointercolour ( white black red blue yellow) Awaiting description. Microphone Button Noise Type desmumemicmode ( pattern random) Configure microphone input settings. With the pattern setting, DeSmuME will use its internal noise sample for microphone input which works for many games that want you to blow on the mic. With the random setting, DeSmuME will use random whitenoise for microphone input which will work for games that require blowing but which don't work with the internal noise sample.
Controllers The DeSmuME core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s): User 1 device types. None - Doesn't disable input. There's no reason to switch to this. RetroPad - Joypad - Stay on this.
RetroPad w/Analog - Joypad - Same as RetroPad. There's no reason to switch to this. Other controllers.
Stylus - Pointer or Mouse - The DesmuME 2015 core will emulate stylus inputs using the mouse API or the pointer API depending on what the is set to. Device tables Joypad User 1 input descriptors RetroPad Inputs DeSmuME inputs B B Y Y Select Select Start Start Up Up Down Down Left Left Right Right A A X X L L R R Lid Close/Open Lid Close/Open Tap Stylus Tap Stylus Make Microphone Noise Toggle Microphone Quick Screen Switch Quick Screen Switch X X Y Y X X Y Y Mouse RetroMouse Inputs DeSmuME inputs Mouse Cursor Stylus Mouse 1 Stylus Press Pointer RetroPointer Inputs DeSmuME inputs or Pointer Position Stylus or Pointer Pressed Stylus Press Compatibility Same as upstream standalone. External Links. See also Nintendo - Nintendo DS + Decrypted + (Download Play).
Emulator is a software program which makes one hardware to behave like another one. The emulator makes one hardware( typically known as a host) to behave like another one (known as a guest). In this case, the host makes use of software originally developed for the guest.An emulator is used when the need arises to use a particular hardware to play software meant for another hardware.
For example,for the Mac users, not many games are available for the Mac OS, but, with the use of an emulator a lot many games can be played on Mac. The flexibility of emulators has given rise to a number of softwares which can be played on it. Here is the Top 15 PC Emulators for Mac. 1. Virtual PC for Mac This software lets you run Windows software on your Mac and gives you the freedom to run programs specifically meant for Windows OS. This helps a computer user from possessing two different machines running on two different OS or even completely changing the OS. In this way, the user saves money and time.
The user can use Microsoft virtul PC for Mac 7.0. XBOX emulator for Mac For playing XBOX, the most widely used emulator is XeMu360 emulator. This is a new software and it supports all XBOX games. This is a powerful emulator which can give you the joy of enjoying your game flawlessly.
Playstation Emulators PCSX-Reloaded is the best emulator for playstation games. This emulator is an open source software and gives you the compatibility with all Mac OS. Recently it has modified its installation process as well, making the process simpler and easier. You can keep all your playstation games in a folder and after installing PCSX-Reloaded you can drag and drop the game and play. It has a built-in BIOS and the ability to edit memory cards.
Nintendo 64 Emulator for Mac Mupen64 is the most popular emulator for Nintendo 64.This is by far the most stable and compatible emulator. This is a cross-platform plug in-based N64 emulator which is capable of playing most of the games accurately. However, the user must install a GTK+ for the emulator to work properly.
GTK+ is a graphical toolkit which helps in processing the graphics. It stays in the background and manages the graphics of the N64 ROMS. GameCube and Wii games emulator for Mac By far, Dolphin is the best game emulator for GameCube, Wii and Triforce games. It is compatible with multiple platforms including Mac. Another advantage is it is open source and free to use.For Mac, it works for OS 10.6 to 10.8 and is user friendly. The user may have to use a specific BIOS file which almost always comes with the ROM.
Once you start playing, Dolphin automatically senses the file and starts playing it. OpenEmu OpenEmu is one if the most reliable emulator for Mac OS 10.7 and up. It is extremely user friendly and has an iTunes type menu.
This is one emulator which can sense the emulations and detect them as per the requirement. As of now, OpenEmu supports a number of consoles; few are numbered below:. Game Boy. NeoGeo Pocket. Game Gear. Sega Genesis and many more Link: 7. RetroArch It is an all-in-one emulator which can help the user to play almost any retro game.
It can play PlayStation 1 and older games and in handheld game console it supports Game Boy Advance games. It is based on cores with each core emulating a console. PPSSPP Playstation Portable Simulator Suitable for Playing Portably is an emulator for playing PSP games. It was created by Dolphin developers and is widely used. It is easy to install and use. It supports a large number of PSP games.
ScummVM This one is for those users who are fond of playing the point-and-click games. This is designed specifically for them. It is named as such, because it uses Scumm scripting language. It supports many adventure games like Monkey Island 1-3, Sam & Max and many more. DeSmuME It helps the users to play with the dual screens of Nintendo, simulating dual screen on the monitor. It also supports games that play on the devices sideways.
It is being constantly developed by developers adding new features to it on a regular basis and it has around for long. Over the years, it has developed into a flawless program. DosBox This is developed to run DOS based programs. There are many DOS based games which are still quite popular among users. So in order to make those available, this emulator is designed. All those DOS based games which have been kept unused can be given a try using this emulator.
Xamarian Android Player for Mac This is another Android emulator which supports a variety of devices. It supports OpenGL and virtualizes a device instead of simply emulating it. This way, it greatly enhances the performance of the device. Xamarin Android Player has great integration with Visual Studio and Xamarin Studio and is a native user interface.
PS3 Emulator for Mac PS3 emulator is the next generation emulator which allows the user to play Palystation 3 games absolutely free. And it gives the user the complete freedom to choose the PS3 games and play those on his Mac or PC. IOS emulator It is not easy to run an iPad application on a Mac. The best solution is to download a simulator, which can help the user to use iPad applications on a Mac. Thebest one that is currently available is called iPadian.
This is based on Adobe AIR and creates an iPad style interface on the Mac. This is a very good simulator, which can make the iPad applications to look almost similar on the Mac. Visual Boy Advance Visual Buy Advance is also known as Mac Boy advance plays almost all games of Nintendo consoles. This GBA is written specifically for OS X and has a very high degree of compatibility.
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